V-RayMtl Converter Plugin



Download V-RayMtl Converter v3.98 plugin for 3ds Max


MAXTools V-RayMtl Converter for 3ds Max
The professional tool for automating such a time-consuming process as converting materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as reverse V-Ray material conversion into Standard materials (which is very useful for game developers, 3d modelers, etc.)
V-RayMtl Converter converts source materials to other specified material with maximum possible preservation of basic material properties, such as diffuse, specular, opacity (including filter), glossiness, roughness, bump, displacement, selfillumination (emission), translucency, reflection, refraction. Also, all the textures used for the above parameters were saved. As for special procedural maps, they are converted only if there is an analogue. Otherwise, the procedural maps remain as they are or are deleted if the target materials do not support them.
 Concerning the accuracy of the conversion, we want to note that none of the existing converters can provide 100% conversion accuracy due to the fact that the different rendering engine principles are different too, and sometimes even significantly. In this regard, the physical parameters of these materials are also significantly different. Therefore, some complex, multi-component materials are recommended to be re-checked and adjusted manually after using our converter, though often this is not required. But despite these, we tried to achieve the maximum conversion accuracy possible, which our plugin provides an average of 95-98% (and in some cases 100%) and without exaggeration we can say that this is the best result!

 Direct download and high speed download:
 Download size: 1 MB


 Password: softsaaz.ir

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